A comparison of marksman lane clearing efficiency: Marco Polo earns money but lacks damage, while Sun Quan, with no shortage of resources, becomes a meta favorite: Goya's story.
2026-03-18 05:40

To put it simply and in plain language, the efficiency of all marksmen in clearing lanes is as follows: Marco Polo eats a lot but does little; Yuan Liu's son eats a lot but also does the work he's supposed to do; Sun Quan eats the least but is the most efficient at getting things done, quick, ruthless, and accurate.
Unfortunately, the list doesn't include marksmen who rely on passive attacks. While their basic attack frequency is high, this limits their late-game potential. With attack speed buffs, they can dominate the battlefield within a minute, but contesting a jungle monster in the early to mid-game is extremely difficult. They often need support to gank, debuff, and control with skills to increase their success rate. Finally, we must mention Goya, whose average gold per minute is 690.06. Although her stats are similar to Sun Quan's, she truly lives up to the saying "eats little, does little." Her average damage output ranks among the top, she's effective in lane, but her jungle clearing is average, placing her sixth.
The output feels bland to players; the projectile damage is negligible, and the ultimate skill is just a desert crowd control ability. Undeniably, this is a common situation in the early game: with low economy and meager attack power, players are powerless to fight back. However, with high economic pressure and the ability to grow stronger, the so-called "scratching" instantly turns into "scraping the bone." Like a motorcycle braking, a sandstorm sweeps in, and suddenly half of your health is gone.
In summary, several experts in the Rift have higher jungle clearing efficiency than junglers. However, high speed does not necessarily mean strong combat ability. The data from the camp is based on overall ranking and is only suitable for reference.
Image source: Internet
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